GAMES WORKSHOP GENCON BLOOD BOWL TOURNAMENT
Thank you for your interest in the 2003 GenCon Bowl. You will be playing for the honor of your team being named the 1st GenCon Champion since Blood Bowl was resurrected with the Living Rule Book rules. In addition, the winner of the GenCon Bowl gets free entry to the United States Chaos Cup tournament in Chicago at Games Day in August to defend your title as Blood Bowl champion.
You need to register with http://www.GenCon.com to get into the tournament.
If players fail to show for the tournament, you may be able to use Generic GenCon tickets to enter the tournament, but I highly dont recommend trying to get into the tournament this way. Confirmed registration through the GenCon website is the only guaranteed way to be one of the 80 coaches for this tournament.
ABOUT THIS RULES PACK
This pack contains the full Tournament rules. All of the rules and conventions and White Dwarf references are from UK publications. All competitors should be aware thatwhere any rules interpretation is required, the UK standard will be upheld, and that the Chief Referee will be consulted for any particularly contentious issues.
All Tournament material will be published or presented in English, and unfortunately no translators or translations can be provided due to the variety of nationalities who now attend our events. The Chief Referee's decision will be final and any updates or clarifications will be published on our website: http://www.blood-bowl.net/Gencon.html
Finally, the rules pack contains a provisional schedule for the two days. See you there!
Competitors are advised that from the moment of entry into the event the decisions of all Judges, Referees and members of Games Workshop staff regarding the fair adjudication of the Tournament rules, and all issues of health and safety, are final. No discussions will be entered into once a decision is taken. This applies to rules adjudications, the scores applied for any category of the Tournament, painting judging, and any issues that require the cooperation of the competitors. Once the Tournament results are published, we cannot alter them in any way. Any breach of this will be considered a Red Card offence at the Tournament.
If you have any questions regarding the event then please email:
with GenCon Tournament in the subject heading.
You should receive an entry ticket to the tournament from GenCon, you HAVE to have this ticket to get into the tournament. Again, generic ticket use might be possible if registered players fail to show.
THINGS YOU NEED TO BRING
Your GenCon entry ticket & this rules pack
Your PAINTED team
Two copies of your team roster
Blocking dice, D6 and D8 dice
Throw-in, Scatter and Pass templates
Living Rule Book (LRB) 2.0 print-out or Blood Bowl Handbook
A Blood Bowl pitch (if possible), I will try to have some extras but dont plan on it
Pen & paper
Your NAF number (if you have one). This tournament is NAF sanctioned. If you want to join the NAF BEFORE the tournament, go to http://www.bloodbowl.net
THINGS YOU NEED TO SORT OUT
Accommodation for the night(s) of GenCon. Unless you
have money to burn, on the hotels recommended at GenCon.com,
I recommend finding a close Red Roof Inn, Motel 6, or Days
Some spending money, its GenCon . Youll need it!
Transport to and from the event.
The tournament will be held at GenCon in Indianapolis, IN on July 25th and 26th. GenCon lasts from July 24th through July 27th.
For more detailed information, go to http://www.gencon.com for the event.
You must sign up for at least a 2 day pass to GenCon which you can to at any time at the above web link through June 27th. Registration for the Blood Bowl tournament will begin April 14th at the GenCon website but you must have registered for GenCon before you can register for the tournament. There will be 80 slots reserved for the tournament.
9.00am-10.00am Entry and Registration
10.00am-Noon Game 1
Noon-1.00pm Lunch Break
1.00pm-3.00pm Game 2/Receive Pub Quiz
3.30pm-5.30pm Game 3/Turn in Pub Quiz before leaving if you want to play.
10.00am-Noon Game 4
Noon-12.30pm Break & results worked out
1.00pm End of tournament
Please be on time for registration, you HAVE to be ready to begin by 10am, NO LATER! As you can see the timetable is quite tight so I would ask that you play at a brisk pace. If your opponent is taking along time for his turn then remind him that the four minute rule is in play. The schedule is subject to change if the event organisers need to.
The Tournament is played over Friday and Saturday. You will participate in a series of four games. After each game you will play against a different opponent. In the first round, players will be matched randomly against an opponent. After that, in each round the two players in 1st and 2nd place (based on their points for coaching) will play each other, the players in 3rd and 4th place will play each other, the players in 5th and 6th place will play each other, and so on.
The only exception is that you can never play the same opponent twice; should this happen a referee will step in and sort things out so that the players face fresh opponents of a suitable calibre. This usually means moving you either up or down the tables to swap you around - it isn't THAT critical as to exactly which table you're on, as long as you play a relatively well-matched opponent.
Once your opponent has been determined you will be assigned a table. The event organisers will provide no other games equipment and the players must provide all other materials. You must bring along a copy of the Blood Bowl rules, as well as copies of any material you will be using so that your opponent can check any special rules and characteristics that apply to your team.
To keep on schedule, we would appreciate it if you could play at quite a brisk pace with no time wasting please!
Each player has a special results card. Once you've finished your game, you must fill in the card and then hand it in at the information desk. It is important you fill all the information in as this will decide your ranking and ultimately the winner of the Tournament. Your results will then be entered into the tournament database.
As well as the Blood Bowl winner and 2nd place, other prizes will be awarded for Best Sportsman, Best Painted Team, Best Pitch and/or Dugout, Most Touchdowns, and Most Casualties Caused. As stated above, 1st place will receive free admission to Games Day US in Chicago and free entry into the Chaos Cup.
THE TOURNAMENT RULES
The rules from the latest edition of the Living Rulebook (available free from www.BloodBowl.com) are to be used unless specifically stated below. All Teams must be rookie teams with a starting value of 1,000,000 gold pieces. All models in your team must be appropriate or converted Citadel miniatures. All models must bepainted this means more than an undercoat! In fact the models must have a minimum of 2 different colors and the bases must be flocked or at a minimum painted green or you will not be allowed to enter the tournament (NO EXCEPTIONS!!!)
Only the official teams as of the 2002 rules review maybe entered. To clarify so there is no doubt these are: Human, Orc, Dwarf, High Elf, Skaven, Dark Elf, Chaos, Undead, Chaos Dwarf, Goblin, Halfling, Wood Elf, Norse, Lizardman and Amazon.
No other teams are allowed. Teams must be written out on the official Blood Bowl team roster pad or the excel team roster available from the resources section of www.BloodBowl.com
You must bring two copies, give one to the officials at registration and keep the other for your own reference. Make sure your team is correct as team rosters will be checked and any mistakes (even if not deliberate) will result in that player getting a yellow card.
This is how we will rank you throughout the tournament and will be the largest deciding factor of who will be the overall champion. Teams will be ranked after each game using the following criteria in the order given: Tournament points, touchdowns scored, casualties caused. Scores are recorded after each game on the provided results card using the list below.
Win = 40 points
Blow out bonus (won by 2+ points) = +10
Smackdown bonus (won, and caused more casualties) = +10
Loss = 10 points
Keeping it close bonus (lost by 1 point) = +10
"You should see the other guy" bonus (lost, but caused more casualties) = +10
Tie = 30 points
Yeah, but be hurt 'em bonus (tied, but caused more casualties) = +10
After every game you may pick a skill and give it to one of your players. You may not stack additional skills on players so only one new skill per player. Players may only take skills from their available skill categories. Note: you can only gain skills not traits. This system replaces the League and Star Player Points system in the Blood Bowl handbook.
All casualties that have been inflicted on your team, including death, are wiped away at the end of the game. In other words the team resets after every game. Skills accrued through the tournament will not be lost, even if the player dies. Note: Apothecaries are still useful for bringing back injured players during the game.
You may purchase a wizard for your team for this tournament. Wizards cost 150k to have on your team and this includes the Halfing Master Chef for Halfing teams. Because of the nature of the tournament and the LRB rules, Dwarf and Undead teams may not have a purchased wizard on their team (the alchemist would have no effect on the tournament and the Necromancer is already part of the team as the head coach).
You may buy a Star Player if you wish for your team. Star players without secret weapons cost their full price in the Handbook or Living Rule Book plus and additional amount equal to their cost over 100k. Star players without secret weapons are considered ringers brought in just for the tournament. As a result they are not allowed to use team or Leader re-rolls. Star players are not considered freebooted as this is not a league. They may not be given any extra skills in the Tournament. You may only use the official Star Players from the list on the back of the Blood Bowl Handbook. In addition, for this tournament, you may hire Thrud the Barbarian for your team for 100k.
Finally, if both teams have the same star player without a secret weapon, neither team can use that star player for that game.
Examples for clarity:
A Human team wants to hire Griff Oberwald for the tournament. Griff will cost 260k. (180+(180-100)). In addition, Griff will not be able to use team re-rolls. If this Human team plays another Human team with Griff, then both Griffs will sit out that game.
A Dwarf team wants to hire the Deathroller for the tournament. Since the Deathroller is a Star player with a secret weapon, he does not cost extra from his list price. So he costs only 160k. Again since he has a secret weapon, hell be able be able to use team re-rolls during the match. Finally, if this team plays another Dwarf team with a Deathroller than both Deathrollers can play during the game.
Wait, one last note on stars that can be confusing. Stars in the current rules no longer have positions. So a team can have 4 Human Blitzers and Griff Oberwald, if they desired. Also Stars are NOT considered Big Guys for purposes of Big Guy limits on teams, so for example a Halfling roster could be 9 Halflings, 2 Ogres, 1 Deeproot Strongbranch, 1 re-roll, a Master Chef, and 2 Fan Factor and be very legal for this tournament.
SPORTSMANSHIP AND PAINTING POINTS
Tournament Points are awarded for Sportsmanship and for how well your team is painted. We do this because our hobby is not just about playing games and being a good sport and enjoyable opponent, but also about modelling and painting.
At the end of the four rounds, all players will rank their opponents in order from most sporting to least sporting and best looking team to worst looking team. These rankings will be used to add points to the final score and these final scores will be added to your tournament points from your games to determine the winners of the Blood Bowl tournament. In addition, these points will be totalled to determine the winners of the Best Sportsmanship and Best Painted teams. Ties, if they occur, for these awards will be broken by tournament officials.
Tournament points for these two categories will be awarded as follows for each opponent that listed you in that place:
It's not uncommon for players to use teams that include miniatures they haven't painted themselves. However, we do want to make sure the Best Painted special award goes to the player who painted their models themselves. For this reason you'll be asked to indicate on the form that comes with this pack whether you painted your team yourself. Not having painted your own team will NOT affect your tournament points AT ALL.
BEST PITCH AND/OR DUGOUT AWARD
We will be giving out an award for the Best homemade Blood Bowl Pitch and/or Dugout. This is awarded to the team that, in the opinion of the Judges, is the best in terms of originality and design. NO tournament points are being awarded based on your pitch so you do NOT have to do anything special other than bring a normal board unless you want to try for this prize.
Please note: Games Workshop, GenCon, and the organizers of this tournament are not responsible for your homemade pitch if you leave it unattended during one of the breaks. So please use reason with what you bring. This award is one that weve never seen offered before, but we are adding it to try and make the playing environment for the tournament as fun and eye-appealing as possible. Please note, if two players matched against each other both brought custom pitches, please flip a coin to see whose pitch you are playing on. If a referee has to intervene on arguments on this topic, it will be a yellow card penalty for both coaches.
The primary purpose of our Tournament is to get together for the weekend, so that we can play our favourite game and meet other players who share our interests. Finding 'champion players' of our games is a by-product of this, and we're really much more interested in creating a quality gaming experience for all the people that take part, where they get to play lots of games and meet a whole bunch of new players.
This being said we do understand that sometimes even the friendliest of players can lose their cool, especially if the dice have been going against them all day. The most common causes of friction in a game are questions about the rules of the game. Rules questions arise in most games of Blood Bowl, both because the huge number of variables involved in the game make it just about impossible for the rulebook to cover every situation that might occur, and because different people interpret the rules in different ways. In order to avoid arguments we recommend that you refer to the appropriate rulebook as soon as a question arises.
If the rules do not cover the situation, then roll a dice to decide what happens. In other words, a friendly dice roll should decide any question that cannot be answered by referring to the rules. Please note that there is absolutely nothing wrong with asking an opponent if they can show you the appropriate rule or set of characteristics so that you can check for yourself that everything is being done correctly. All we require is that you ask nicely and politely, and that you do your best to sort out any problems yourselves!
If you really want a Referee to sort out a rules question, then you are free to call one over, and our Referees may intervene if they see an argument. Be warned, however, that our Referees are under strict instructions to give players one of two answers to any question they are asked:
1. They will show you the rule in its relevant place in the
2. To roll a D6 to sort out any rules problems not solved by the above.
You should also note that the prime duty of our Referees
is to make sure that the majority of players in the tournament
get a nice friendly game where winning is secondary to having
a good time. Anyone who keeps on spoiling a game with picky
rules questions or who consistently bends the rules in their
favour will be asked to desist or suffer the consequences.
Referees will have a simple card system to adjudicate this kind of ruling:
YELLOW: A Yellow Card will be shown to the player(s) and their player number and name logged. In addition, 50 points will be taken from a booked player's Tournament totals.
RED: A Red Card will be shown to the player(s) and their
player number and
name logged. In addition, 100 points will be taken from a booked player's
The decision of the Chief Referee is final, and no discussion will be entered into. Arguing with the Chief Referee following a decision will be a RED CARD offense.